You are cursed with ursanthropy, the curse of the werebear, granting you the following features:
You can take the Magic action to transform into your Animal Form, Hybrid Form, or back into your humanoid form.
You transform into a bear. While transformed by this feature, you are impaired.
You transform into a werebear. While transformed by this feature, you are impaired, and you gain the following features:
Your Strength scores becomes 19, provided it isn't already 19 or higher.
When you take the Attack action while unarmed and hit a humanoid creature, the target must make a Constitution saving throw against your Constitution DC. On a failed save, the target becomes becomes cursed with ursanthropy (werebear). On a successful save, the target becomes immune to the effects of this feature for 24 hours.
You have proficiency in the Perception skill, and advantage on Wisdom (Perception) checks that rely on smell.
While unarmed, you can take the Attack action with your bite (2d10 piercing) and your claws (2d8 slashing).
You have immunity to bludgeoning, piercing, and slashing damage from non-silver weapons.
While under the moonlight of a full moon, you gain the following features.
You unwilling transform using your Hybrid Form feature at the start of your turn that lasts until you are no longer under moonlight of a full moon. If it is a red moon, you also start raging for the duration, and you become mad.
When you take the Attack action while unarmed, you have a +1 bonus to the attack and damage rolls. If it is a red moon, the target makes the saving throw of your Cursed Blood feature with disadvantage.
You gain temporary hit points equal to your proficiency bonus at the start of your turn that lasts until you are no longer under moonlight of a full moon. If it is a red moon, you gain one Therian Feat option of your choice for the duration.