You gain the following resources per cleric level:
Hit Points: 1d6
Mana Points: 4
Stamina Points: 0
You gain proficiency in the following:
Armor: Light armor, medium armor, shields
Weapons: Simple weapons
Foci: Divine foci (Wisdom)
Saves: Wisdom, Charisma
Skills: Herbalism, Honor, Insight, Medicine, Persuasion, Religion
You gain a cleric feat, and again at each new cleric level.
You gain a cleric subclass, choosing from the following: