Conjuration cantrip
Casting Time: 3 actions
Components: V, S
Duration: Instantaneous
Range: Self
A blaze of flames engulfs you, allowing you to take the Move action and expend up to your speed in a straight line towards an unoccupied space of your choice that you can see within range. Any creature or stationary object within 5 feet of the line must make a Dexterity saving throw. On a failed save, the creature or object takes fire damage equal to your spellcasting ability modifier.
The spell can penetrate any object, structure, or up to three-quarters cover, except 1 foot of stone, 1 inch of metal, or 3 feet of wood or dirt.