Level 1 evocation
Casting Time: 2 actions
Components: V, C
Duration: 1 minute
Range: 60 feet
You cause each creature or item in a 20-foot cube area to make make a Dexterity saving throw. On a failed save, it becomes immune to the invisible condition, exposed, and outlined by your choice of blue, green, or violet light, shedding dim light in a 10-foot radius of the same color.
Upcasting: The target cube increases by 5 feet for each two spell slot levels above 1.