Undead are once-living beings animated through dark magic, cursed to an existence between life and death. Driven by negative energy or an unfinished purpose, they are either mindless husks bound to their creator’s will or sentient beings haunted by the fragments of their former lives. Undead beings are often feared and shunned, embodying society’s fear of death and the unnatural. They exist outside the natural cycle of life and death, drawn to realms of shadows and darkness, where their presence disrupts the world’s natural order.
You have darkvision.
If you are reduced to 0 hit points with radiant damage or while wet with holy water, your body is destroyed.
You have immunity to poison damage.
You regain a number of hit points equal to your Constitution modifier (minimum of 0) at the start of each of your tuns, provided you are wounded, you are not wet by holy water, and you haven't taken radiant damage within the last round.
You don't require sleep.
When you are reduced to 0 hit points, you can make a Constitution save against a DC of 10 or half the damage that caused you to drop to 0 hit points (whichever is higher), provided the damage isn't radiant or from a critical hit. On a successful save, you drop to 1 hit point instead.
You are debilitated (Charisma) against humanoid creatures due to your appearance.