You inherit the spells at each indicated ranger level in the Beast Master Spells table as ranger spells.
You can take the Magic action and expend one use of your Channel Nature feature to touch a beast and grant it resistance to bludgeoning, piercing, and slashing damage against unarmed and weapon attacks.
You can take the Magic action and expend one use of your Channel Nature feature to
You can use your Primal Companion feature to target a large beast creature.
Your Primal Companion can take the Attack action as one action, but only twice on its turn, and its attacks ignore resistance and immunity to bludgeoning, piercing, and slashing damage.
When you cast a ranger spell targeting yourself, you can also affect a beast under the effects with the spell if the beast is within 60 feet of you.
You can use your Primal Companion feature to target a huge or smaller beast or monstrosity creature.