You know the Elderwhisp language.
You have vulnerability to fire damage.
You have advantage on Hiding checks while in the forest environment, provided you haven't taken the Move action on the same turn.
While unarmored (except shields), your AC is 13 + your Dexterity modifier.
While wounded in the forest environment, you regain a number of hit points equal to your training die at the start of each of your turns.
You gain one Dryad Feat option of your choice, and again at levels 5, 10, 15, and 20.